Free-forming combos are a bit tougher because you have to memorize all the long combos and kind of manipulate the fighting engine to get extra long combos that aren’t there. Sure the animations are sharp and smooth, but the 3D depth takes away that lightning-quick feeling between each move, and the combos are canned. Using each fighter’s three fighting styles is great fun, but I felt it didn’t feel as quick and fluid as the 2D games. The game plays just like Deception and the controls are just as tight and responsive as the console versions. Unchained adds a few characters, plus an endurance mode. All the modes like Puzzle and Chess Kombat are here, as well as the full Krypt, Konquest, and Arcade mode. Unchained is probably the best portable MK in recent history and is an excellent port of Deception. The past portable Mortal Kombat game’s quality ranged from mediocre to abysmal.
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